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The title of the elluminate lesson was about CALL that is abbreviation for computer, assisted, language learning. In other words; using computers in our teaching and learning experience. The introduction of the lesson was by a nice comic that showed the competition between reading a book and all kinds of technology such as net, fax, video, cell phones and others. Orlly asked us whether we had experienced computers in our teaching learning field. Most of us pressed on the yellow arrow. Then she showed us a very impressive video that is called "Pay Attention" that presented the misuse of technology and its bad effects on our learners' and life in general. Orlly asked us to choose 3 things that we agree with, disagree and surprised us. The next slide was about" Computers in Education- A Brief History" it presented a picture of Skinner who is the psychologist of the behaviorism theory in language development in 1950. Skinner built a machine that helped learners to work according their pace. The machine gave learners feedback so they did not need their teacher's feedback. The next photograph showed the first computer in the 1960 that practiced math and English since those were subjects easy to practice. In 1977 Masakh Company was the first to bring computers and spread them out. CCC: Computer, curriculum consolatum(I couldn't hear the word) it worked as Skinner machine; it gives learners the opportunity to work based on their level. In the 1960 and 1970 there was the big computer that is called Plato that was used for army defense issues. In the late 1970 there was TICCIT that is a combination of TV and computer together. It was first used in Texas university and then in elementary schools. In this stage computers were used to promote HOTS. Orlly asked us if using computers promotes HOTS, most of us gave a smiley face since it indeed promotes HOTS. Moving on to Papert, who followed Piaget's work and psychology in developing computer language for educational purposes that was called Logo that became very popular in the 1980s. Logo programs became like a fashion so all kids had Logo classes. Logo is a language program that helps learners to improve their ability in thinking and solving problems. Later on in the 1979 came Apples Micro Computer that is considered the most popular marking company till our days. In 1990 came the Internet that is built on constructivism theory that believes in independent learners who are able to create, infer, discover, construct and build their thinking and knowledge. The next slide was about "Problems in Education Computers May Solve". Answers that were written by us were: source of information, learning disability problems, emergency situations, facilitate teaching learning process, adds motivation, independent learning, learners work on their own pace and many others. Based on the literature The following slide was about objectives of CAL. Some of our answers were that it makes learning easier and simpler. Based on the literature: And others. Relating to the problems we face in CALL, based on literature is hardware where do we get money to buy computers where to put them in classroom or houses, many options. Computers are delicate machines. In addition, software problems; how to use computers effectively in education. Teachers are not trained well to use computers. Most of teachers are not motivated since it asks lot of work. Learners some are better and some are not, so to do with that gap. School budget a good question that was raised and left open. **Computers in education today:** **Closed software**: computer asks a question, student is expected to answer yes, no. Computer gives either negative or positive immediate feedback .It is based on behaviorism. Closed software is suitable for drilling. Good for language use since it practices vocabulary and grammar it is based on structure take method. But its disadvantage that it is limited compared to what computers can do. **Open software:** based on constructivist approach. An activity such as problem solving it is both attractive and flexible. Attractive multimedia. **Data bases:** it gives information, relating to language learning it provides authentic task for learners. Attractive multimedia data teacher can assign any kind of task more **Computer applications:** working environment office. Language learning learners do authentic task research. They give maximum flexibility project writing skill. **Internet**: quick easy cheap, relating to language learning to CALL use authentic task and high motivation **Learning communities:** CMC chat, ICQ,. Language learning provides authentic social interaction. Allow communication anytime anywhere. Orlly asked about experiencing CALL we had a debate and that's how we end the lesson with an open debate.
 * 1) Computer can help us in large heterogeneous classes.
 * 2) Solve teacher burn out
 * 3) Make learning more effective
 * 4) Solve information explosion
 * 5) Promotes learning independence
 * 6) Connection to the outer world
 * 1) Improvement of instruction
 * 2) Development learners intellect
 * 3) Change in classroom social climate
 * 4) New sources of information